Monday, April 6, 2020

BENV1010 WEEK 8: rendering materials and textures

Rendering in Fusion360

experimenting with different materials rendered onto fusion 360 model. I like how Fusion can render reflective materials which cannot be done in sketchup.

I wanted to learn how to include environmental context into my renders. Above is a panorama of my room. I converted it to a HDR file in photoshop. To import into Fusion 360 as an environment, it needed to be a 2:1 ratio.
The model photoshopped onto my desk. It was hard to match the shadows to be consistent with the other objects


model on windowsill

Rendering Materials in Photoshop

original photo

with materials

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